UBlueprintPathsLibrary::NormalizeDirectoryName
#include "Kismet/BlueprintPathsLibrary.h"
Access: public
Specifiers: staticUFUNCTIONBlueprintPure
Description
Normalizes all '/' and '\' to '/' and strips a trailing slash, unless the character before it is itself a slash or a colon.
Caveats & Gotchas
- • The result is returned via the OutPath output parameter, not the return value.
- • Because a trailing slash is only removed when the preceding character isn't a slash or colon, a root like "C:/" is left with its trailing slash intact — this preserves valid drive roots but can surprise callers expecting slash-stripping to be unconditional.
Signature
static void NormalizeDirectoryName(const FString& InPath, FString& OutPath) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| InPath | const FString& | The directory path to normalize. | — |
| OutPath | FString& | Receives the normalized directory name. | — |
Return Type
void Example
Strip a trailing slash from a directory path C++
FString Normalized;
UBlueprintPathsLibrary::NormalizeDirectoryName(TEXT("Content/Textures/"), Normalized);
// Normalized == TEXT("Content/Textures") Tags
Version History
Introduced in: 4.20
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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