UBlueprintPathsLibrary::AutomationDir
#include "Kismet/BlueprintPathsLibrary.h"
Access: public
Specifiers: staticBlueprintPure
Description
Returns the directory used to store files saved by the automation testing framework, such as screenshot comparisons and test artifacts.
Caveats & Gotchas
- • Only relevant when running automated tests (Gauntlet, the Automation Testing framework, or functional test maps) — not used in normal gameplay.
- • Contents persist between test runs unless explicitly cleaned, which can cause stale baseline images to be picked up by screenshot comparison tests.
Signature
static FString AutomationDir() Return Type
FString Example
Locate automation test output C++
const FString TestDir = UBlueprintPathsLibrary::AutomationDir();
UE_LOG(LogTemp, Log, TEXT("Automation artifacts: %s"), *TestDir); Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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