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UBlendSpace::bContainsRotationOffsetMeshSpaceSamples

property Engine Since 5.1
#include "Animation/BlendSpace.h"
Access: public Specifiers: UPROPERTY

Description

Cached flag indicating whether any sample in the blend space has rotation offsets that must be applied in mesh space rather than local space.

Caveats & Gotchas

  • Computed internally from the blend space's samples — not exposed in the editor and not meant to be set directly from gameplay code.
  • Replaces the deprecated bRotationBlendInMeshSpace_DEPRECATED property as of UE 5.1.

Signature

bool bContainsRotationOffsetMeshSpaceSamples

Example

Reading the cached mesh-space flag C++
if (BlendSpaceAsset->bContainsRotationOffsetMeshSpaceSamples)
{
    // This blend space needs mesh-space rotation blending support.
}

Version History

Introduced in: 5.1

Version Status Notes
5.6 stable

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