UBlendSpace::AnimLength
#include "Animation/BlendSpace.h"
Access: public
Specifiers: UPROPERTY
Description
The maximum length, in seconds, of any single sample contained in this blend space.
Caveats & Gotchas
- • Not EditAnywhere — this is computed internally (e.g. during PostLoad/validation) rather than authored, so setting it manually will be overwritten.
- • This is the longest individual sample's length, not the effective blended length for a given input — use GetAnimationLengthFromSampleData for the latter.
Signature
UPROPERTY() float AnimLength; Example
Read the cached maximum length C++
UE_LOG(LogTemp, Log, TEXT("Longest sample in blend space: %f seconds"), MyBlendSpace->AnimLength); Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
Feedback
Was this helpful?