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FMontageSubStepper::bHasValidTimeStretchCurveData

property Engine Since unknown
#include "Animation/AnimMontage.h"
Access: private

Description

True when the montage has a usable TimeStretchCurve and its marker data was successfully built during Initialize(), enabling per-position play rate adjustment.

Caveats & Gotchas

  • When false, PlayRate falls back to Cached_CombinedPlayRate directly and all TimeStretchCurve marker-stepping logic in Advance() is skipped entirely.
  • Most montages don't use a TimeStretchCurve, so this is false for the vast majority of FMontageSubStepper instances — only relevant when debugging speed-warped montages.

Signature

bool bHasValidTimeStretchCurveData;

Return Type

bool

Example

Gates TimeStretchCurve marker logic C++
// Engine-internal, conceptually:
// if (bHasValidTimeStretchCurveData) { /* step through TimeStretchMarkerIndex */ }

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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