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FMontageSubStepper::HasReachedEndOfSection

function Engine Since unknown
#include "Animation/AnimMontage.h"
Access: public Specifiers: constinline

Description

Returns whether the most recent Advance() call landed exactly on the current section's boundary.

Caveats & Gotchas

  • Only reflects the outcome of the last Advance() call — it is not re-evaluated until Advance() runs again, so repeated reads between advances return a stale result.
  • Reaching a section boundary is not the same as reaching the end of the montage; the section may loop or jump elsewhere instead of stopping playback.

Signature

bool HasReachedEndOfSection() const { return bReachedEndOfSection; }

Return Type

bool

Example

Reacting to a section boundary C++
// Engine-internal usage after Advance()
if (MontageSubStepper.HasReachedEndOfSection())
{
	// Resolve next section, looping, or blend-out
}

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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