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FMontageSubStepper::GetbPlayingForward

function Engine Since unknown
#include "Animation/AnimMontage.h"
Access: public Specifiers: constinline

Description

Returns whether the sub-stepper is currently advancing the montage position forward rather than backward.

Caveats & Gotchas

  • Named GetbPlayingForward rather than the more common IsPlayingForward — it retains the UPROPERTY-style "b" boolean prefix directly in the accessor name.
  • Reflects the sub-stepper's own internal direction flag, which can momentarily differ from the owning FAnimMontageInstance's play rate sign during a direction change until the next Advance() resyncs it.

Signature

bool GetbPlayingForward() const { return bPlayingForward; }

Return Type

bool

Example

Checking playback direction during stepping C++
// Engine-internal usage
if (!MontageSubStepper.GetbPlayingForward())
{
	// Handle reverse-playback branching point logic
}

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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