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FMontageSubStepper::GetRemainingTime

function Engine Since unknown
#include "Animation/AnimMontage.h"
Access: public Specifiers: constinline

Description

Returns the delta time still queued for the sub-stepper to consume across subsequent Advance() calls.

Caveats & Gotchas

  • Reflects TimeRemaining as of the last AddEvaluationTime()/Advance() call — mid-loop reads give a snapshot, not a value that updates itself between calls.
  • Const accessor with no side effects, safe to call repeatedly for diagnostics without affecting stepping state.

Signature

float GetRemainingTime() const { return TimeRemaining; }

Return Type

float

Example

Checking leftover time mid-loop C++
// Engine-internal diagnostic usage
UE_LOG(LogAnimMontage, Verbose, TEXT("Remaining sub-step time: %f"), MontageSubStepper.GetRemainingTime());

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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