UAnimInstance::TriggerSingleAnimNotify
#include "Animation/AnimInstance.h"
Access: public
Description
Fires a single anim notify event directly, without going through the queued notify list built up during evaluation.
Caveats & Gotchas
- • There is a second overload, TriggerSingleAnimNotify(FAnimNotifyEventReference&), that passes additional context used by derived notify event types — prefer that overload when the caller has an event reference available.
- • This raw-pointer overload provides no context for the event, so notify implementations that rely on FAnimNotifyEventReference-derived context will not receive it.
Signature
void TriggerSingleAnimNotify(const FAnimNotifyEvent* AnimNotifyEvent) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| AnimNotifyEvent | const FAnimNotifyEvent* | The notify event to fire. | — |
Return Type
void Example
Fire a notify outside the normal queue C++
if (const FAnimNotifyEvent* NotifyEvent = FindCustomNotify())
{
AnimInstance->TriggerSingleAnimNotify(NotifyEvent);
} Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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