AActor::GetActorClassDefaultComponents
#include "GameFramework/Actor.h"
Access: public
Specifiers: static
Description
Returns all components of a given type on an actor class's CDO, including Blueprint-added components that are invisible to `GetComponents()` when called on CDO instances directly.
Caveats & Gotchas
- • Regular `GetComponents()` on a CDO misses Blueprint-constructed components because `BlueprintCreatedComponents` is populated per-instance, not on the CDO. This function specifically handles that gap by inspecting the Blueprint's component templates.
- • Returned component pointers are const template objects from the CDO — modifying them directly would corrupt the archetype. Use these for read-only inspection (e.g. checking initial values, configuration).
- • This is a static function — no actor instance is needed. It works on the class itself, making it useful for editor tools, data validation, and factory code that runs before actor spawning.
Signature
static void GetActorClassDefaultComponents(const TSubclassOf<AActor>& InActorClass, const TSubclassOf<UActorComponent>& InComponentClass, TArray<const UActorComponent*>& OutComponents) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| InActorClass | const TSubclassOf<AActor>& | The actor class whose CDO to inspect. | — |
| InComponentClass | const TSubclassOf<UActorComponent>& | Filter: only return components of this type. | — |
| OutComponents | TArray<const UActorComponent*>& | Output array; previous contents are overwritten. | — |
Return Type
void Example
Inspect default mesh components on a Blueprint actor class C++
TArray<const UActorComponent*> MeshComps;
AActor::GetActorClassDefaultComponents(MyActorClass, UStaticMeshComponent::StaticClass(), MeshComps);
for (const UActorComponent* Comp : MeshComps)
{
const UStaticMeshComponent* MeshComp = CastChecked<UStaticMeshComponent>(Comp);
UE_LOG(LogTemp, Log, TEXT("Default mesh: %s"), *GetNameSafe(MeshComp->GetStaticMesh()));
} See Also
Tags
Version History
Introduced in: 5.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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