7 results for "direction"
function function function struct function class class
USplineComponent::GetDirectionAtDistanceAlongSpline Engine
Returns a unit direction vector tangent to the spline at the given arc-length distance.
AActor::AddActorLocalOffset Engine
Moves the actor by a delta offset expressed in the actor's local space.
FVector::DotProduct Core
Computes the dot product of two vectors: `A.
FVector Core
A 3D vector with double-precision (UE 5.
FVector::IsNearlyZero Core
Returns true if all three components are within Tolerance of zero.
UBlendSpace Engine
An animation asset that blends between multiple animation sequences based on one or two float parameters (e.
UProgressBar UMG
A bar that fills left-to-right (or other directions) proportionally to a 0–1 float value.