TArray::Push
#include "Containers/Array.h"
Access: public
Specifiers: inline
Description
Appends an element to the end of the array, identical in behaviour to Add(). Exists as a named alias for stack-idiom code that pairs with Pop().
Caveats & Gotchas
- • Push is a thin wrapper around Add() — there is no difference in allocation behaviour, return value, or performance. Prefer Add() when the stack metaphor doesn't apply, to signal intent clearly.
- • A const-ref overload also exists — Push(const ElementType& Item) — for lvalue arguments. The move overload is preferred when passing temporaries to avoid an unnecessary copy.
Signature
UE_NODEBUG UE_FORCEINLINE_HINT void Push(ElementType&& Item) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| Item | ElementType&& | The element to append to the end of the array. | — |
Return Type
void Example
Using Push/Pop as a stack C++
TArray<AActor*> ActorStack;
ActorStack.Push(GetOwner());
ActorStack.Push(SomeOtherActor);
while (!ActorStack.IsEmpty())
{
AActor* Current = ActorStack.Pop();
ProcessActor(Current);
} See Also
Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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