46 results for "string" in function
Builds a new string in the form AppendTo+Prefix+InBool+Suffix, rendering the boolean as the literal word 'true' or 'false' between the given prefix and suffix.
Builds a new string in the form AppendTo+Prefix+InColor+Suffix, formatting the color between the given prefix and suffix.
Builds a new string in the form AppendTo+Prefix+InDouble+Suffix by formatting a double value and concatenating it between the given prefix and suffix.
Builds a new string in the form AppendTo+Prefix+InInt+Suffix, formatting an integer and concatenating it between the given prefix and suffix.
Builds a new string in the form AppendTo+Prefix+InIntVector+Suffix, formatting an FIntVector with the standard ToString conversion between the given prefix and suffix.
Builds a new string in the form AppendTo+Prefix+InIntVector+Suffix, formatting an FIntVector2 with the standard ToString conversion between the given prefix and suffix.
Builds a new string in the form AppendTo+Prefix+InName+Suffix, inserting the name's string representation between the prefix and suffix.
Builds a new string in the form AppendTo+Prefix+object name+Suffix, inserting the object's name between the prefix and suffix.
Builds a new string in the form AppendTo+Prefix+InRot+Suffix, formatting the rotator between the given prefix and suffix.
Builds a new string in the form AppendTo+Prefix+InVector+Suffix, formatting the vector with the standard FVector::ToString conversion between the given prefix and suffix.
Builds a new string in the form AppendTo+Prefix+InVector2d+Suffix, formatting an FVector2D with the standard ToString conversion between the given prefix and suffix.
Concatenates two strings together, returning a new string equal to A+B.
Returns true if this string contains the specified substring.
Returns whether SearchIn contains Substring, optionally searching case-sensitively and/or from the end.
Converts a boolean value to the string 'true' or 'false'.
Converts an FBox to a string showing its computed Center and Extent values rather than raw Min/Max corners.
Converts an FBox to a string using FBox's default ToString formatting, printing its Min and Max corner vectors.
Converts a byte (uint8) value to its string representation.
Converts a linear color to a string in the form '(R=,G=,B=,A=)'.
Converts a double-precision float value to its string representation.
Converts an FInputDeviceId (identifying a physical input device such as a gamepad) to its string representation.
Converts a 64-bit integer value to its string representation.
Converts an FIntPoint to a string in the form 'X= Y='.
Converts a 32-bit integer value to its string representation.
Converts an FIntVector2 to a string in the form 'X= Y='.
Converts an FIntVector to a string in the form 'X= Y= Z='.
Converts a 4x4 transformation matrix to a multi-line string dump of all sixteen components.
Converts an FName to its readable FString form.
Converts a UObject reference to a string by calling the object's GetName() method.
Converts a platform user ID to its string representation, showing the underlying integer handle.
Converts an FRotator to a string in the form 'P= Y= R='.
Parses a string in the '(R=,G=,B=,A=)' format back into an FLinearColor, reporting whether parsing succeeded via OutIsValid.
Parses a string and returns the floating-point value it represents.
Parses a string and returns the integer value it represents.
Parses a string and returns the 64-bit integer value it represents.
Converts a string to an FName.
Parses a string in the 'P= Y= R=' format produced by rotator-to-string conversion back into an FRotator, reporting whether parsing succeeded via OutIsValid.
Parses a string in the 'X= Y= Z=' format produced by Conv_VectorToString back into an FVector, reporting whether parsing succeeded via OutIsValid.
Parses a string in the 'X= Y=' format back into an FVector2D, reporting whether parsing succeeded via OutIsValid.
Parses a string in the 'X= Y= Z=' format back into a single-precision FVector3f, reporting whether parsing succeeded via OutIsValid.
Converts an FTransform to a string in the form 'Translation: X= Y= Z= Rotation: P= Y= R= Scale: X= Y= Z='.
Converts an FVector2D to a string in the form 'X= Y='.
Converts an FVector3f (single-precision vector) to a string in the form 'X= Y= Z='.
Converts an FVector to a string in the form 'X= Y= Z='.
Removes zero-length entries from an array of strings in place and returns the resulting element count.
Returns a human-readable description of the line-based LCS (longest common subsequence) difference between two strings, marking modifications, removals, and additions with ~, -, and + symbols.