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46 results for "string" in function

function
UKismetStringLibrary::BuildString_Bool Engine

Builds a new string in the form AppendTo+Prefix+InBool+Suffix, rendering the boolean as the literal word 'true' or 'false' between the given prefix and suffix.

function
UKismetStringLibrary::BuildString_Color Engine

Builds a new string in the form AppendTo+Prefix+InColor+Suffix, formatting the color between the given prefix and suffix.

function
UKismetStringLibrary::BuildString_Double Engine

Builds a new string in the form AppendTo+Prefix+InDouble+Suffix by formatting a double value and concatenating it between the given prefix and suffix.

function
UKismetStringLibrary::BuildString_Int Engine

Builds a new string in the form AppendTo+Prefix+InInt+Suffix, formatting an integer and concatenating it between the given prefix and suffix.

function
UKismetStringLibrary::BuildString_IntVector Engine

Builds a new string in the form AppendTo+Prefix+InIntVector+Suffix, formatting an FIntVector with the standard ToString conversion between the given prefix and suffix.

function
UKismetStringLibrary::BuildString_IntVector2 Engine

Builds a new string in the form AppendTo+Prefix+InIntVector+Suffix, formatting an FIntVector2 with the standard ToString conversion between the given prefix and suffix.

function
UKismetStringLibrary::BuildString_Name Engine

Builds a new string in the form AppendTo+Prefix+InName+Suffix, inserting the name's string representation between the prefix and suffix.

function
UKismetStringLibrary::BuildString_Object Engine

Builds a new string in the form AppendTo+Prefix+object name+Suffix, inserting the object's name between the prefix and suffix.

function
UKismetStringLibrary::BuildString_Rotator Engine

Builds a new string in the form AppendTo+Prefix+InRot+Suffix, formatting the rotator between the given prefix and suffix.

function
UKismetStringLibrary::BuildString_Vector Engine

Builds a new string in the form AppendTo+Prefix+InVector+Suffix, formatting the vector with the standard FVector::ToString conversion between the given prefix and suffix.

function
UKismetStringLibrary::BuildString_Vector2d Engine

Builds a new string in the form AppendTo+Prefix+InVector2d+Suffix, formatting an FVector2D with the standard ToString conversion between the given prefix and suffix.

function
UKismetStringLibrary::Concat_StrStr Engine

Concatenates two strings together, returning a new string equal to A+B.

function
FString::Contains Core

Returns true if this string contains the specified substring.

function
UKismetStringLibrary::Contains Engine

Returns whether SearchIn contains Substring, optionally searching case-sensitively and/or from the end.

function
UKismetStringLibrary::Conv_BoolToString Engine

Converts a boolean value to the string 'true' or 'false'.

function
UKismetStringLibrary::Conv_BoxCenterAndExtentsToString Engine

Converts an FBox to a string showing its computed Center and Extent values rather than raw Min/Max corners.

function
UKismetStringLibrary::Conv_BoxToString Engine

Converts an FBox to a string using FBox's default ToString formatting, printing its Min and Max corner vectors.

function
UKismetStringLibrary::Conv_ByteToString Engine

Converts a byte (uint8) value to its string representation.

function
UKismetStringLibrary::Conv_ColorToString Engine

Converts a linear color to a string in the form '(R=,G=,B=,A=)'.

function
UKismetStringLibrary::Conv_DoubleToString Engine

Converts a double-precision float value to its string representation.

function
UKismetStringLibrary::Conv_InputDeviceIdToString Engine

Converts an FInputDeviceId (identifying a physical input device such as a gamepad) to its string representation.

function
UKismetStringLibrary::Conv_Int64ToString Engine

Converts a 64-bit integer value to its string representation.

function
UKismetStringLibrary::Conv_IntPointToString Engine

Converts an FIntPoint to a string in the form 'X= Y='.

function
UKismetStringLibrary::Conv_IntToString Engine

Converts a 32-bit integer value to its string representation.

function
UKismetStringLibrary::Conv_IntVector2ToString Engine

Converts an FIntVector2 to a string in the form 'X= Y='.

function
UKismetStringLibrary::Conv_IntVectorToString Engine

Converts an FIntVector to a string in the form 'X= Y= Z='.

function
UKismetStringLibrary::Conv_MatrixToString Engine

Converts a 4x4 transformation matrix to a multi-line string dump of all sixteen components.

function
UKismetStringLibrary::Conv_NameToString Engine

Converts an FName to its readable FString form.

function
UKismetStringLibrary::Conv_ObjectToString Engine

Converts a UObject reference to a string by calling the object's GetName() method.

function
UKismetStringLibrary::Conv_PlatformUserIdToString Engine

Converts a platform user ID to its string representation, showing the underlying integer handle.

function
UKismetStringLibrary::Conv_RotatorToString Engine

Converts an FRotator to a string in the form 'P= Y= R='.

function
UKismetStringLibrary::Conv_StringToColor Engine

Parses a string in the '(R=,G=,B=,A=)' format back into an FLinearColor, reporting whether parsing succeeded via OutIsValid.

function
UKismetStringLibrary::Conv_StringToDouble Engine

Parses a string and returns the floating-point value it represents.

function
UKismetStringLibrary::Conv_StringToInt Engine

Parses a string and returns the integer value it represents.

function
UKismetStringLibrary::Conv_StringToInt64 Engine

Parses a string and returns the 64-bit integer value it represents.

function
UKismetStringLibrary::Conv_StringToName Engine

Converts a string to an FName.

function
UKismetStringLibrary::Conv_StringToRotator Engine

Parses a string in the 'P= Y= R=' format produced by rotator-to-string conversion back into an FRotator, reporting whether parsing succeeded via OutIsValid.

function
UKismetStringLibrary::Conv_StringToVector Engine

Parses a string in the 'X= Y= Z=' format produced by Conv_VectorToString back into an FVector, reporting whether parsing succeeded via OutIsValid.

function
UKismetStringLibrary::Conv_StringToVector2D Engine

Parses a string in the 'X= Y=' format back into an FVector2D, reporting whether parsing succeeded via OutIsValid.

function
UKismetStringLibrary::Conv_StringToVector3f Engine

Parses a string in the 'X= Y= Z=' format back into a single-precision FVector3f, reporting whether parsing succeeded via OutIsValid.

function
UKismetStringLibrary::Conv_TransformToString Engine

Converts an FTransform to a string in the form 'Translation: X= Y= Z= Rotation: P= Y= R= Scale: X= Y= Z='.

function
UKismetStringLibrary::Conv_Vector2dToString Engine

Converts an FVector2D to a string in the form 'X= Y='.

function
UKismetStringLibrary::Conv_Vector3fToString Engine

Converts an FVector3f (single-precision vector) to a string in the form 'X= Y= Z='.

function
UKismetStringLibrary::Conv_VectorToString Engine

Converts an FVector to a string in the form 'X= Y= Z='.

function
UKismetStringLibrary::CullArray Engine

Removes zero-length entries from an array of strings in place and returns the resulting element count.

function
UKismetStringLibrary::DiffString Engine

Returns a human-readable description of the line-based LCS (longest common subsequence) difference between two strings, marking modifications, removals, and additions with ~, -, and + symbols.