6 results for "gc" in function
function function function function function function
UEnhancedInputLocalPlayerSubsystem::AddMappingContext EnhancedInput
Adds a UInputMappingContext to the active set for this player.
AActor::GetOverlappingComponents Engine
Populates an output array with all UPrimitiveComponents from other actors that are currently overlapping any component of this actor.
UEnhancedInputLocalPlayerSubsystem::RemoveMappingContext EnhancedInput
Removes a UInputMappingContext from the active set.
UEnhancedInputLocalPlayerSubsystem::ClearAllMappings EnhancedInput
Removes all active UInputMappingContexts from this player's subsystem at once.
AActor::Destroy Engine
Requests that the actor be destroyed.
UObject::MarkAsGarbage CoreUObject
Marks this UObject to be destroyed by the garbage collector on the next GC pass.