8 results for "utility"
Marks an object as modified for the editor's undo/redo transaction buffer before construction-script or utility-widget code changes it.
The primary math utility struct in Unreal Engine, providing static functions for arithmetic, interpolation, trigonometry, random number generation, and geometric operations.
Retrieves the value of a named property from the given object by name, for use in editor utility scripts and Blutilities.
Constructs an FHitResult from individual fields.
Closes the Unreal Editor application.
Sets the value of a named property on the given object by name, for use in editor utility scripts and Blutilities.
A Blueprint function library providing static utility functions for common gameplay operations: actor spawning, player access, damage, audio, level loading, and save games.
A Blueprint function library providing utility functions for querying viewport size, DPI scale, mouse position, and for projecting world-space locations into widget space.