4 results for "splitscreen"
function function function function
UKismetSystemLibrary::IsSplitScreen Engine deprecated
Returns whether there are currently multiple local players.
UGameplayStatics::IsSplitscreenForceDisabled Engine
Returns true if splitscreen has been forcibly disabled via SetForceDisableSplitscreen.
UGameplayStatics::SetForceDisableSplitscreen Engine
Forces the viewport to suppress splitscreen layout regardless of the number of local players.
UKismetSystemLibrary::HasMultipleLocalPlayers Engine
Returns whether there are currently multiple local players in the given world.