7 results for "serialization" in function
Returns the index used to identify this component's position in the User Construction Script serialization stream.
Serializes the entire array as a raw memory blob during loading, bypassing per-element serialization for significant performance gains.
Called after all subobjects have been serialized and their references fixedup during asset load.
Called on non-root actors in the same package before the root actor's package is saved.
Directly sets the internal element count without touching memory, running destructors, or reallocating.
Converts a linear color to an uppercase 8-character hex string in RRGGBBAA format by first quantising to 8-bit per channel.
Removes a previously registered ITextGenerator factory, preventing new instances of that type from being created during deserialization.