10 results for "reflection" in function
Reflects a direction vector across a surface normal, like a laser bouncing off a mirror.
Returns the FName of the bHidden property.
Returns the FName of the `Instigator` UPROPERTY, allowing reflection-based systems to reference the property without hard-coding the string.
Returns the FName of the `Role` UPROPERTY (the actor's local net role), allowing reflection-based systems to reference the property without hard-coded strings.
Returns true if this object's class implements the specified UInterface.
Returns true if this object's class is T or a subclass of T.
Returns the determinant of the upper-left 3x3 rotation submatrix.
Mirrors a transform matrix across a given axis and flips one local axis to maintain correct handedness.
Reflects (mirrors) a vector across a surface normal.
Reflects a direction vector across a surface normal using only the XYZ components, equivalent to D - 2*(D·N)*N.