8 results for "options" in function
Looks up a key in a URL options string and returns its value parsed as a 32-bit integer.
Splits a single key=value pair string into its key and value components.
Returns true if the specified key exists anywhere in a URL options string, regardless of its associated value.
Called before any actor's `PreInitializeComponents` — the very first GameMode event when a level loads.
Invalidates the cached static lighting for this actor using default options.
Invalidates the component's cached static lighting with default options.
Plays a UAnimMontage with fully customized blend-in settings via FMontageBlendSettings, which supports BlendProfiles for per-bone weighting in addition to the curve and timing options of FAlphaBlendArgs.
Searches a URL-style options string for a key and returns its value as a string.