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28 results for "datetime"

function
UKismetMathLibrary::DateTimeFromIsoString Engine

Parses a date/time string in ISO-8601 format into an FDateTime.

function
UKismetMathLibrary::DateTimeFromString Engine

Parses a date/time string in UE's native format (the format produced by FDateTime::ToString()) into an FDateTime.

function
UKismetMathLibrary::DateTimeMaxValue Engine

Returns the maximum representable FDateTime value, which corresponds to December 31, 9999 23:59:59.

function
UKismetMathLibrary::DateTimeMinValue Engine

Returns the minimum representable FDateTime value, corresponding to January 1, year 1 at 00:00:00.

function
UKismetMathLibrary::Add_DateTimeDateTime Engine

Adds two FDateTime values by summing their raw tick counts and returns the result as a new FDateTime.

function
UKismetMathLibrary::Add_DateTimeTimespan Engine

Adds a timespan duration to a date-time value, returning a new FDateTime shifted forward by that amount.

function
UKismetMathLibrary::BreakDateTime Engine

Decomposes an FDateTime into its year, month, day, hour, minute, second, and millisecond components.

function
UKismetMathLibrary::EqualEqual_DateTimeDateTime Engine

Returns true if two FDateTime values represent the exact same point in time.

function
ACharacter::GetReplayLastTransformUpdateTimeStamp Engine

Returns the timestamp of the most recent transform update that was replicated to the replay recording connection.

function
ACharacter::GetReplicatedServerLastTransformUpdateTimeStamp Engine

Returns the server's last transform update timestamp as replicated to simulated proxies.

function
UKismetMathLibrary::GreaterEqual_DateTimeDateTime Engine

Returns true if A is later than or equal to B (A >= B).

function
UKismetMathLibrary::Greater_DateTimeDateTime Engine

Returns true if A is strictly later in time than B (A > B).

function
UKismetMathLibrary::LessEqual_DateTimeDateTime Engine

Returns true if A is earlier than or equal to B (A <= B).

function
UKismetMathLibrary::Less_DateTimeDateTime Engine

Returns true if A is strictly earlier in time than B (A < B).

function
UKismetMathLibrary::MakeDateTime Engine

Constructs an FDateTime from individual calendar and time components.

function
UKismetMathLibrary::NotEqual_DateTimeDateTime Engine

Returns true if two FDateTime values do not represent the same point in time.

function
ACharacter::OnRep_ReplayLastTransformUpdateTimeStamp Engine

RepNotify called on replay connections when ReplayLastTransformUpdateTimeStamp is received.

function
UKismetMathLibrary::Subtract_DateTimeDateTime Engine

Returns the elapsed time between two FDateTime values as an FTimespan.

function
UKismetMathLibrary::Subtract_DateTimeTimespan Engine

Subtracts a timespan duration from a date-time value, returning a new FDateTime shifted backward by that amount.

function
UKismetMathLibrary::DaysInMonth Engine

Returns the number of days in a given month, correctly accounting for leap years when Month is 2 (February).

function
UKismetMathLibrary::DaysInYear Engine

Returns 366 for leap years and 365 for all other years.

function
UKismetMathLibrary::FromUnixTimestamp Engine

Converts a Unix timestamp (seconds since 1970-01-01 00:00:00 UTC) into an FDateTime.

function
UKismetMathLibrary::GetDate Engine

Returns a new FDateTime containing only the date portion of A, with the time-of-day set to midnight (00:00:00.

function
UKismetMathLibrary::GetYear Engine

Returns the year component of an FDateTime value as an integer.

function
UKismetMathLibrary::IsAfternoon Engine

Returns true if the time component of the given FDateTime is 12:00:00 or later (noon or after).

function
UKismetMathLibrary::IsMorning Engine

Returns true if the time component of the given FDateTime is before 12:00:00 (strictly before noon).

function
UKismetMathLibrary::Now Engine

Returns the current local date and time on the machine running the game.

function
UKismetMathLibrary::Today Engine

Returns today's local date with the time component set to midnight (00:00:00).