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18 results for "conversion" in function

function
TSoftObjectPtr::UE_REQUIRES (constrained conversion constructor) CoreUObject

Constrained conversion constructor that copies a TSoftObjectPtr<U> into a TSoftObjectPtr<T> only when U* is implicitly convertible to T*.

function
TSubclassOf::UE_REQUIRES (constrained conversion constructor) CoreUObject

Constrained conversion constructor that allows a TSubclassOf<Derived> to be implicitly converted to a TSubclassOf<Base> only when Derived* is convertible to Base*.

function
TWeakPtr::UE_REQUIRES (constrained conversion constructor) Core

Constrained conversion constructor that copies a TWeakPtr<OtherType> into a TWeakPtr<ObjectType> only when OtherType* is convertible to ObjectType*.

function
TSoftObjectPtr::UE_SOFTOBJECTPTR_CONVERSION_DEPRECATED (deprecated conversion overloads) CoreUObject deprecated

Deprecated conversion constructor selected when U* is not convertible to T*, introduced in UE 5.

function
UKismetMathLibrary::Conv_ByteToInt Engine

Widens a byte (uint8) to a 32-bit integer.

function
UKismetMathLibrary::Conv_DoubleToFloat Engine deprecated

Converts a 64-bit double to a 32-bit float.

function
UKismetMathLibrary::Conv_Vector4ToVector Engine

Converts a Vector4 to a 3-component FVector by dropping the W element.

function
UKismetMathLibrary::DegCos Engine

Returns the cosine of A where A is in degrees.

function
UKismetMathLibrary::DegSin Engine

Returns the sine of A where A is in degrees.

function
FMath::DegreesToRadians Core

Converts an angle from degrees to radians by multiplying by π/180.

function
UWidgetLayoutLibrary::GetMousePositionOnViewport UMG

Returns the current mouse cursor position in the local coordinate space of the viewport widget.

function
UKismetMathLibrary::LinearColor_Quantize Engine deprecated

Quantizes a FLinearColor to an 8-bit FColor by truncating each channel (floor), bypassing sRGB gamma conversion.

function
UKismetMathLibrary::LinearColor_QuantizeRound Engine

Quantizes a FLinearColor to an 8-bit FColor by rounding each channel to the nearest integer (rather than truncating), bypassing sRGB gamma conversion.

function
UKismetMathLibrary::LinearColor_SetFromPow22 Engine

Converts an FColor encoded with a simplified gamma-2.

function
UKismetMathLibrary::Multiply_VectorInt Engine

Scales a vector by an integer scalar.

function
UKismetMathLibrary::Subtract_VectorInt Engine

Subtracts an integer from every component of a vector.

function
TSharedPtr::UE_REQUIRES Core

Template constraint applied to TSharedPtr's converting constructors and assignment operators.

function
UKismetMathLibrary::Vector_GetProjection Engine

Projects the 2D components of a vector based on Z to give a perspective-style homogeneous divide: returns (X/Z, Y/Z, 1).