9 results for "container" in function
Asserts that the given address does not point into the array's current backing buffer.
Returns the FGeometry of the player-screen widget container for a specific player.
Returns the set of bones required by the current anim graph configuration.
Returns the FGeometry of the root viewport widget — the container that holds all widgets added via AddToViewport.
Returns a hash of the weak pointer based on the raw object address, suitable for use in TSet and TMap containers.
On the client, unpacks a packed move response from the server into the MoveResponseDataContainer and passes it to ClientHandleMoveResponse().
Converts a linear RGB FLinearColor to a packed HSV FLinearColor (H in R, S in G, V in B).
On the server, unpacks the client's move bitstream into the FCharacterNetworkMoveDataContainer and passes the resulting data to ServerMove_HandleMoveData().
On the server, fills the move response container via ServerFillResponseData(), serializes it, and sends it to the client through MoveResponsePacked_ServerSend().