5 results for "utility" in function
function function function function function
UKismetSystemLibrary::CreateCopyForUndoBuffer Engine
Marks an object as modified for the editor's undo/redo transaction buffer before construction-script or utility-widget code changes it.
UKismetSystemLibrary::GetEditorProperty Engine
Retrieves the value of a named property from the given object by name, for use in editor utility scripts and Blutilities.
UGameplayStatics::MakeHitResult Engine
Constructs an FHitResult from individual fields.
UKismetSystemLibrary::QuitEditor Engine
Closes the Unreal Editor application.
UKismetSystemLibrary::SetEditorProperty Engine
Sets the value of a named property on the given object by name, for use in editor utility scripts and Blutilities.