6 results for "tags"
property property function function struct function
AActor::Tags Engine
An array of FName tags attached to this actor for grouping and querying purposes.
UActorComponent::ComponentTags Engine
An array of FName tags associated with this component.
AActor::ActorHasTag Engine
Returns true if this actor's `Tags` array contains the specified name.
UActorComponent::ComponentHasTag Engine
Returns true if the component's ComponentTags array contains the given tag.
FGameplayTagContainer GameplayTags
A set of FGameplayTags used to express compound state or requirements.
UGameplayStatics::GetAllActorsWithTag Engine
Populates OutActors with every actor in the world that has the given tag in its Tags array.