7 results for "tags"
An array of FName tags attached to this actor for grouping and querying purposes.
An array of FName tags associated with this component.
Returns true if this actor's `Tags` array contains the specified name.
Returns true if the component's ComponentTags array contains the given tag.
A set of FGameplayTags used to express compound state or requirements.
Populates OutActors with every actor in the world that has the given tag in its Tags array.
Returns the world time at which the given cooldown tag's duration ends, or 0.