4 results for "shake"
function function function function
UGameplayStatics::PlayWorldCameraShake Engine
Triggers a camera shake for all local players whose cameras are within OuterRadius of the Epicenter.
UGameplayStatics::GetPlayerCameraManager Engine
Returns the APlayerCameraManager for the player controller at the given index.
AGameModeBase::HandleSeamlessTravelPlayer Engine
Called server-side to reinitialize a player who survived seamless travel into the new level.
AActor::UseShortConnectTimeout Engine
Tells the net driver whether the owning connection should switch from the initial long connect timeout to the shorter gameplay timeout value.