4 results for "context" in class
class class class class
UInputMappingContext EnhancedInput
A data asset that maps UInputAction assets to physical keys, buttons, or axes.
UEnhancedInputLocalPlayerSubsystem EnhancedInput
A local player subsystem that manages which UInputMappingContexts are active for a player.
UInputAction EnhancedInput
A data asset representing a single logical input action (e.
UWorld Engine
The top-level game world object.