4 results for "collection" in function
function function function function
AActor::CanBeInCluster Engine
Returns whether this actor is eligible to be grouped into a GC cluster, which improves Garbage Collection performance by treating a set of objects as a single unit.
FString::Format Core
Builds a string by substituting {Name} or {0}/{1}/.
UObject::IsValid CoreUObject
Global helper function that returns true if the given UObject pointer is non-null and has not been marked for garbage collection.
UActorComponent::UnregisterComponent Engine
Unregisters this component from the world, destroying its rendering and physics state, but does not mark it for garbage collection.