7 results for "blueprint" in class
class class class class class class class
TArray Core
The primary dynamic array container in Unreal Engine, equivalent to `std::vector`.
UAnimInstance Engine
The runtime instance of an Animation Blueprint, responsible for evaluating the anim graph and driving a skeletal mesh.
UComboBoxString UMG
A dropdown widget that displays a list of string options for the user to select one.
UDataTable Engine
A spreadsheet-like asset that maps FName row keys to structs inheriting from FTableRowBase.
UGameplayAbility GameplayAbilities
The base class for all GAS abilities.
UGameplayStatics Engine
A Blueprint function library providing static utility functions for common gameplay operations: actor spawning, player access, damage, audio, level loading, and save games.
UUserWidget UMG
The base class for all Blueprint UI widgets.