5 results for "actor" in class
class class class class class
AActor Engine
The base class for all actors that can be placed or spawned in the world.
UActorComponent Engine
The base class for all actor components.
AGameModeBase Engine
Server-only actor that defines the rules of the game: which pawn class to spawn, how players log in and respawn, and game flow.
AGameStateBase Engine
Replicated actor that holds authoritative game state visible to all clients — the client-accessible counterpart to `AGameModeBase`.
APawn Engine
APawn is the base class for all actors that can be possessed and controlled by a PlayerController or an AIController.