3 results for "UWorld" in class
The top-level game world object.
Subsystem base class tied to a single `UWorld` — created when the world initializes and destroyed when it tears down.
Manages all gameplay timers for a UWorld instance.
Community-maintained Unreal Engine API reference with real caveats and examples. What's your experience level with Unreal Engine?
You can change this anytime using the Expertise dropdown in the sidebar.